# Add-ons

⭐ [**Thirteen Telvanni - a Dunmeri Card Game**](https://www.nexusmods.com/morrowind/mods/52081)\
Adds a 2-to-4-player, fully playable card game to the world, with betting, available at several taverns and other gathering places. Uses the Telvanni suit and Morag Tong card from Tamriel\_Data's Dunmer card set.

* Files to install:
  * **Thirteen Telvanni - Modular**
  * **Thirteen Telvanni - Tamriel Rebuilt Addon**
* On MO2 installation, check the following options in the installer:
  * [x] 00 (BCOM All Merged) Core

## Creatures and NPCs

⭐ [**Repopulated Morrowind**](https://www.nexusmods.com/morrowind/mods/51174)\
Adds named NPCs to all cities using leveled lists with items from OAAB, TR\_Data, and Morrowind/Bloodmoon/Tribunal.

* Files to install:
  * **Repopulated Morrowind**
  * 📃 **2.6 MWSE Bugfix**
* On MO2 installation, check the following options in the installer:
  * [ ] BCOM -> **Yes**
  * [ ] Bloodmoon options -> **TOTSP**
  * [x] Tamriel Rebuilt
  * [x] Skyrim Home of the Nords
  * [x] Province Cyrodil
  * [x] Glass Helm Compilation
  * [x] Mage Robes
  * [x] Morag Tong Polished
  * [x] Weapons Expansion Project
  * [x] Vanilla Friendly Wearables Expansion
  * [x] Immersive Mournhold
  * [x] OAAB Data
  * [x] RP Caldera Mine Expanded
  * [ ] Redaynia -> **None**
  * [ ] Sound Options -> **Muted**

[**Repopulated Creatures**](https://www.nexusmods.com/morrowind/mods/55628)\
Distributes select Tamriel Data creatures, undead, and Daedra to lore-appropriate locations around Vvardenfell via both leveled-lists and hand-placement.

⭐ [**Friends and Foes**](https://www.nexusmods.com/morrowind/mods/49251) by [Danae123](https://www.nexusmods.com/morrowind/users/1233897)\
Adds friendly and less friendly npcs to the game.

* On MO2 installation, check the following options in the installer:
  * [x] 00 Core (must have)
  * [x] 01 VVardenfell addon
  * [x] 02 Mainland addon
  * [ ] 03 Prim and proper
  * [x] 04 Ahead of the Classes addon
  * [ ] 05 No Towns addon
  * [ ] 06 No Hostiles addon

⭐ [**Vanilla friendly creatures and undeads expansion**](https://www.nexusmods.com/morrowind/mods/48818) by [RandomPal](https://www.nexusmods.com/morrowind/users/59284071)\
Vanilla friendly creatures and undeads expansion mod based on some of the great old creatures mods, TR\_data and OAAB\_Data

* On MO2 installation, check the following options in the installer:
  * Glowing Netch -> **Yes**
  * Daedric creatures give less loot -> **No** (personal preference)
  * Summons have 0 soul -> **No** (personal preference)

⭐ [**Animated Morrowind - Danae's Edits**](https://www.nexusmods.com/morrowind/mods/53391)\
Fixes and Tweaks as well as edits for compatibility for Animated Morrowind - Merged, which it replaces

* On MO2 installation, check the following options in the installer:
  * [x] 00 Core
  * [x] 01 TR
  * [x] 02 Vvardenfell

[**Walkers of Morrowind**](https://www.nexusmods.com/morrowind/mods/49889) by [Danae123](https://www.nexusmods.com/morrowind/users/1233897)\
Allows npcs in the wilderness who were given an AIWander package to actually wander within their cell.

[**Atronach Rebalance**](https://www.nexusmods.com/morrowind/mods/51309)\
This mod makes all atronachs the same power. As the player levels up, these Daedra will also gain strength every 5 levels up to 30 level. They can cast spells every 30 seconds, and their damage depends on the attack animation.

* Double click the mod in MO2 and go to the **Optional ESPs** tab, move to the left (make optional):
  * [x] `PR Atronach Rebalance M 1.0.esp`
  * [x] `PR Atronach Rebalance Test.esp`

[**Better Dwarven Spectres - Mer and Maidens Edition**](https://www.nexusmods.com/morrowind/mods/45617) by [MelchiorDahrk](https://www.nexusmods.com/morrowind/users/962116)\
In collaboration with OAAB Leveled Creatures, this mod will add female dwarven spectres to your game and replace the dwarven spectres with BB-style meshes. It also adds dwarven robes as random drops from spectres.

* On MO2 installation, check the following options in the installer:
  * [x] 00 Core
  * [x] 01 Dwarven Spectres
  * [x] 01 Dwemer Spectres

[**Wild Silt Striders**](https://www.nexusmods.com/morrowind/mods/49103)\
Creatures from TR added to the north and east coast of the Vvardenfell. There are few of them.

[**Bandits**](https://www.nexusmods.com/morrowind/mods/50084)\
Lightweight mod that adds bandits in the wilderness

[**Sei's Dynamic Wildlife**](https://www.nexusmods.com/morrowind/mods/52135)\
With Sei's Dynamic Wildlife, you will never run out of animals to hunt or practice your skills on. This mod dynamically spawns animals around you as you traverse the wilderness, ensuring a fresh experience every time you revisit an area.

[**Creatures and Critters**](https://www.nexusmods.com/morrowind/mods/54518)\
A mod crafted to harmonize diverse creature additions from great classics Spawns make each region more unique Loot tables redone for variety and cohesion

## Items

⭐ [**Wares Ultimate**](https://www.nexusmods.com/morrowind/mods/52013) by [Danae123](https://www.nexusmods.com/morrowind/users/1233897)\
Modular versions of WARES for Vvardenfell, Tamriel Rebuilt, Skyrim Home of the Nords, and Province Cyrodiil including items, traders, npcs, Hold it and containers.

* Files to install:
  * **Wares Ultimate** (Main files)
  * On MO2 installation, check the following options in the installer:
    * [x] 00 Core
    * [ ] 01 Wares Legacy
    * [x] 02 Wares to vanilla lists
    * [x] 03 TD to Wares
    * [x] 04 OAAB to Wares
    * [ ] 05 Hold it to Wares
    * [x] 06 Wares to Traders
    * [ ] 07 Moar Wares to traders
    * [x] 08 Wares to NPC
    * [x] 09 Wares to containers
    * [ ] 10 NOD Patch
    * [x] 11 TR plugins
    * [x] 12 SHOTH Plugins
    * [x] 13 PC plugins

⭐ [**Taddeus' Foods of Tamriel**](https://www.nexusmods.com/morrowind/mods/49388) by [Danae123](https://www.nexusmods.com/morrowind/users/1233897)\
This mod adds Ashfall compatible Foods from all over Tamriel as well as a few shops and Food Outposts. It also adds ovens that can be used to bake bread and pies. More baking recipes are available if you have a rolling pin.

* On MO2 installation, check the following options in the installer:
  * [x] 00 Core
  * [x] 01 Full version

⭐ [**Weapons Expansion Project**](https://www.nexusmods.com/morrowind/mods/51587)\
The project is designed to add all the missing original weapons in the game, at the moment all weapons have been added from daggers to long spears, there are also crossbows and bows, they will also be added over time

⭐ [**Vanilla Friendly Wearables Expansion**](https://www.nexusmods.com/morrowind/mods/48683) by [RandomPal](https://www.nexusmods.com/morrowind/users/59284071)\
This is a compilation of mods that does a couple of things: Adds new armours and weapons, Gives items/weapons/armours with a unique ID, a unique model, Expands on the ideas of Properly Clothed NPCs, by covering many more NPCs (Properly Clothed NPCs is already merged here).

* Files to install:
  * **Vanilla friendly weareables expansion**
* On MO2 installation, check the following options in the installer:
  * [x] Bloodmoon NPCs
  * [x] Daedric Shrines Overhauls
  * [x] Morag Tong Polished Patch
  * [x] Cephalopod Armor - OAAB Patch
  * [x] Cepalopod Armor - TR patch
  * [x] Redoran War

⭐ [**OAAB Integrations**](https://www.nexusmods.com/morrowind/mods/49045)\
This page will be used to upload minor mods which integrate content from OAAB\_Data into the game by the OAAB team.

* Files to install:
  * **OAAB Creature Loot**
  * **OAAB Leveled Lists**
  * **OAAB Leveled Creatures**
  * 📃 **OAAB Drip**
  * 📃 **OAAB Dynamic Object Replacer**

⭐ [**Uncharted Artifacts**](https://www.nexusmods.com/morrowind/mods/49281)\
All shipwrecks carry a hidden map revealing the location of a unique, non-quest related artifact. Let the treasure hunting begin!

[**Indexes of Morrowind**](https://www.nexusmods.com/morrowind/mods/47501)\
This mod provides useful in-game indexes of tracking down various items and locations. They come as either books or flyers and can be found in various places.

* On MO2 installation, an installer window will pop up asking you to set a Data Files Directory.
* Right click on `Indexes of MW > Data Files` and select "Set as < data files > directory".

[**Solthas Sixth House Amulet**](https://www.nexusmods.com/morrowind/mods/52401)\
Gives sixth house amulets a useful, tempting, and dangerous enchantment, more akin to the effects of Corprus Disease itself.

[**Relic Hunter**](https://www.nexusmods.com/morrowind/mods/56813)\
A new custom class—the Relic Hunter—comes with skills tailored to tomb exploration and artifact recovery. Over 90 ancestral tombs now feature unique urns that trigger guardian encounters for added immersion. Over 30 quests to retrieve specific relics. Regular urns may contain more than just Bonemeal.

[**Adventurer's Backpacks**](https://www.nexusmods.com/morrowind/mods/43213)\
Add a wearable, scripted and enchanted backpacks to the game
