Visuals
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⭐ Replaces almost all textures in the vanilla game and its expansions with high resolution AI upscales.
Files to install:
Intelligent Textures (Main files)
On MO2 installation, check the following options in the installer:
⭐ Compatibility patch for Morrowind Enhanced Textures.
Files to install:
Textures - Intelligent Textures (Main files)
⭐ This replaces the Telvanni architecture, roots and mushrooms with high-resolution meshes and textures with bump-mapping. Some textures also feature a subtle glow effect at night
⭐ Adds weapons and armour from Tamriel_Data, OAAB_Data, Ivolga's Armored Robes and Danke's Armors to various friendly npcs to make them feel less generic.
On MO2 installation, check the following options in the installer:
TODO
Files to install:
Yet Another Guard Diversity Tamriel Rebuilt 23.10 (Main files)
Files to install:
Silt Strider with vanilla textures (Main files)
On MO2 installation, check the following options in the installer:
After installation, in MO2, go to Filetree:
(optional) Redguard Female Teeth Texture Fix
-> right click: Hide.
Files to install:
Mist Retexture (Main files)
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
Files to install:
Skies .IV Resource Pack (Optional files)
After installation, hide all files inside the mod's meshes folder minus sky_night_02.nif.
Files to install:
Better Night Sky (darker) (Optional files)
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options:
Glow Effect -> Yes
OAAB Data -> Yes
Tamriel Data > Yes
Ashlander Lantern Style > More detailed (Default)
Ashlander Lantern Textures > Use my own (Default)
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
Files to install:
Saints and Tribunal Frescoes HQ (Main Files)
Files to install:
Shrines - main file
Shrines - TR add-on (Optional files)
After installation, in MO2, go to Filetree:
Textures\Tx_book_pages_01.dds
-> right click: Hide.
Textures\Tx_book_pages_02.dds
-> right click: Hide.
Textures\Tx_book_pages_03.dds
-> right click: Hide.
Textures\Tx_book_pages_04.dds
-> right click: Hide.
Textures\Tx_book_pages_05.dds
-> right click: Hide.
Textures\Tx_book_pages_06.dds
-> right click: Hide.
Textures\Tx_book_pages_07.dds
-> right click: Hide.
Textures\Tx_book_pages_08.dds
-> right click: Hide.
Textures\Tx_book_pages_09.dds
-> right click: Hide.
Textures\Tx_book_pages_10.dds
-> right click: Hide.
Textures\Tx_book_pages_11.dds
-> right click: Hide.
Files to install:
Bowled Ingredients
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
On MO2 installation, check the following options in the installer:
⭐ by Expands the Yet Another Guard Diversity to cover Imperials in Tamriel Rebuilt.
Replaces the Silt Strider according to many fan arts. Now the Silt Strider looks like an actual transport.
This mod adds a glowbug swarm around Spriggans to make them look more fae-like and magical. It optionally includes a replacer I made for the spriggans themselves, patches for other popular replacers, and masculine "twiggan" versions of the spriggan if you use my replacer.
An in-depth yet completely vanilla friendly touch up of every head and almost every hair in the game.
⭐ Improves the texture for the mist. The mist is now much smoother and more detailed, as well as less opaque and flat. This also makes it play much nicer with SSAO.
⭐ Replaces the "plastic wrap" effect around in-game magic items (those equipped by characters or on the ground) with less-obtrusive versions.
⭐ Makes it so many smoke effects are much more laid back and easier on the eyes.
⭐ Changes the non-combustible vanilla logs to combustible ones. The new meshes are using a glowmap and some UV animation to give the illusion to be actually on fire.
Adds transparency, glowing effect and reflection to soul gems.
by This mod uses a previously unused keg droplet texture from the game files to add a new effect to select kegstands in the game.
Adds smoke to yurts with lit fireplaces
Makes Masser and Secunda dying planets, where there is no more place for life. Also adds drying oceans to both moons and some greenery to Secunda. Inspired by 36 Lessons of Vivec and stories about imperial сonquest of moons.
Contains the reworked night sky mesh required mesh Better Night Sky.
A high resolution night sky replacer.
Adds wooden shutters to Nord windows (like those in the vanilla game), which open in the day and stay closed at night.
Replaces the Wolf and Snow Wolf Helmets with a ferocious wolf head with gaping jaws, matching the Bear and Snow Bear helmets.
Adds several changes to the Tribunal cuirass replacers to make them more consistent with their male counterparts.
Adds the missing belt to the male Imperial Steel Cuirass.
Gives certain weapons and armors unique models
⭐ Makes road signs legible. Uses high resolution vanilla-friendly textures.
⭐ This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amount of new polies: they're optimized).
⭐ If you visit a dwemer ruin during a thunderstorm, you'll be greeted by blinding flashes as lightning strikes the steamstack lightning rods from the vanilla game.
⭐ Many of the dwemer ruins use unfitting cobblestone textures in their exteriors. This mod replaces the cobblestone textures outside of all Vvardenfell-based dwemer ruins with a new texture. In addition to the texture swap, it also uses a "road edge" mesh which helps blend this new pavement into the ruins and the surrounding landscape.
⭐ Adds dunmer concept art around vvardenfell on the velothi buildings and temples in various locations as can be seen in some of bethesda's own concept art for Morrowind. Mostly in vivec city plaza's but also in a few obscure places as well.
⭐ Retexture for saints, Tribuns and TT-frescoes
⭐ Mesh and texture replacer for Tribunal shrines; no more distorted Temple imagery. Included two texture sets and an add-on for Tamriel Rebuilt.
⭐ Replaces corprus meat models with animated, twitching ones ones.
⭐ Replaces all the bookcovers, bookpages and scrolls.
by Replaces powder, liquid, and other forms of ingredients that might be difficult to manage with meshes that have them placed in simple wooden bowls. In addition, an extra option is included to extend this to Ectoplasm and Muck.
Model replacer for book and scroll models.
Replaces the standard wooden chests in Nordic Tombs with a unique model, because the original looked horribly out of place.
Retexture of bridgeropes.
This is a replacer for crystals you can find in Telvanni buildings and some caves.