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Quests

Rebalances

Beware the Sixth House (Sixth House Overhaul)arrow-up-right Makes the Sixth House, properly, the most difficult content in the game.

Tribunal Rebalancearrow-up-right Rebalances Tribunal as if it shipped with Morrowind. Intended to be used with Beware the Sixth House.

Bloodmoon Rebalancearrow-up-right Rebalances Bloodmoon as if it shipped with Morrowind. Intended to be used with Beware the Sixth House.

  • Files to install:

    • Bloodmoon Rebalance - Patch for Purists version (Main files)

Main Quest Overhaularrow-up-right This mod overhauls the Main Quest.

Fixes

The Publicansarrow-up-right Fixes several places in the vanilla game that are set up like inns, but in which Bethesda for some reason forgot to add the option to rent a room in.

  • On MO2 installation, check the following options in the installer:

Dual Faction Membership for NPCsarrow-up-right NPCs that actually belong to two factions will reflect this in their dialogue.

Nerevarine Service Refusalarrow-up-right Adds extra service refusal dialogue once you progress further into the main quest. Any member of the Tribunal Temple and House Redoran will refuse to offer you their services as long as the persecution of the Nerevarine is still going on, or in the case of the Redoran, until you become their Hortator.

  • On MO2 installation, check the following options in the installer:

Service Requirements Revisedarrow-up-right Factions will refuse services to the player depending on their faction affiliation and rank. Certain services, such as guild travel and healer services, are exempt from such restrictions.

  • Files to install:

    • Service Requirements Revised (Update files)

Greetings for No Lorearrow-up-right Replaces the three standard No Lore greetings with over sixty new ones, adding variety to dialogue.

Outfit Greetings Tweakedarrow-up-right Greetings regarding clothes are limited to clothiers, nobles and snooty High Elves.

No Beds for the Diseasedarrow-up-right Prevents the player from renting a bed if diseased, be it common, blight, or corprus disease.

Main Quest

Blades Informantarrow-up-right Allows you to continue working for the Blades after Caius' departure and deliver useful information to them that you may have picked up during your travels.

Rise of House Telvanniarrow-up-right This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen House Telvanni.

  • Files to install:

    • Rise of House Telvanni v1_52 (Main files)

    • Flask mesh update (Optional files)

  • On MO2 installation, check the following options in the installer:

Rise of House Telvanni - 2.0arrow-up-right This mod gives a much needed facelift to one of the greatest quest mods of all time - Rise of House Telvanni.

Roleplay Options for Great House Hlaaluarrow-up-right by Caerisarrow-up-right Adds immersive dialogue options to Great House Hlaalu quests.

Hlaalu Rank Adjustarrow-up-right by Ithilien87 Now there is a proper structure to House Hlaalu, with actual governers for Suran and Gnaar Mok, not just Caldera. The Treasury actually has a master now, and the Hlaalu quest givers have an official title. Rankings were adjusted to make more sense and now the player can actually become a Councillor - something that was impossible in the original game for some unknown reason.

Factions

Morrowind Quests Reduxarrow-up-right A lightweight and vanilla-friendly revisit of many of Morrowind's questlines. This series aims to make them a more rewarding and enjoyable experience to play, whilst holding true to vanilla's vision.

Religions Elaboratedarrow-up-right Fleshes out the Imperial Cult and the Tribunal Temple.

  • On MO2 installation, check the following options in the installer:

Imperial Factionsarrow-up-right An overhaul of the Mages Guild, Thieves Guild and Fighters Guild.

Fighters Guild Improvedarrow-up-right This mod overhauls the Fighters Guild questline by improving the background and narrative side of most of its quests, as well as adding more variety and available choices to them.

  • On MO2 installation, check the following options in the installer:

Thieves' Guild Overhaularrow-up-right A complete overhaul of the Thieves' Guild faction. New quests, tweaks for existing quests, items, and a lot more!

Thieves' Guild in Gnaar Mokarrow-up-right This mod adds ten new Thieves' Guild quests to Gnaar Mok. Part of the May Modathon Month.

Morag Tong Polishedarrow-up-right The Morag Tong Guild is the most poorly written faction in Morrowind. This mod fixes that by giving the guild a much needed touch up.

  • On MO2 installation, check the following options in the installer:

Morag Tong Secret Identityarrow-up-right MWSE-lua mod that adds new mechanics related to Morag Tong, solving some inconsistencies between gameplay, dialogues and lore, and making being part of the religious cult of assassins a more unique experience, exploring its twin nature of secrecy and legality.

Morag Tong Writsarrow-up-right Overhaul of Morag Tong assassination quests, making them more interesting via non-linear gameplay, more challanges and opportunities and motivating the usage of relevant skills

Mage Robesarrow-up-right Many Mages Guild members will now wear the new robes and the player can acquire the robes through quests and purchase.

  • On MO2 installation, check the following options in the installer:

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

Magical Missionsarrow-up-right Members of the Mages Guild can now deliver a coded message, solve a murder, investigate a heist, barter with the Telvanni and retrieve a tome of dark power for the Master Wizard of Caldera

Ethereal Magicarrow-up-right Join the Mages’ Guild in Gnisis and help in their research concerning ethereal magic. Part of the Morrowind Modding Madness Competition.

Splendor of Starsarrow-up-right Prologue questline to Tribunal on Vvardenfell

Dissident Ordinatorsarrow-up-right What if a group of outcast Ordinators decided to join the Dissident Priests? This mod makes this interesting possibility come true by bringing Dissident Ordinators into the game. Features special armor and weapon, a micro-quest with unique dialogue, and an immersive addition to the Ministry of Truth. Part of the May Modathon Month 2023.

Join the Dissident Priestsarrow-up-right Now you can join the Dissident Priests, at the appropriate point in the main quest. 8 new quests.

Balmora Temple Questlinearrow-up-right Adds a questline to the Balmora Temple

The Buoyant Armigersarrow-up-right Join the Buoyant Armigers as a recruit and help keep Vvardenfell safe from the forces of Dagoth Ur.

Collecting The Thirty-Six Lessons of Vivecarrow-up-right A very, very simple quest to gather a copy of each of the Lessons of Vivec.

Thirty-sixarrow-up-right Help a dissident priest learn the secrets within the 36 Lessons of Vivec, and expose its author with the message you decipher.

Tribunal Temple Expandedarrow-up-right Adds new quests to the Tribunal Temple on Vvardenfell.

Pilgrims in Perilarrow-up-right Aid pilgrims in need across Vvardenfell with unique quests, choices, and rewards.

Misc

LDMarrow-up-right by Lucevararrow-up-right Lucevar's Dialogue Mod for Morrowind

  • Files to download:

    • 01 Choices and Consequences (Github)

  • Zip the files in the Folder 01 Choices and Consequences and install with MO2. (Ctrl+M)

  • On MO2 installation, check the following options in the installer:

FFresharrow-up-right Adds about 30 low-level quests to Seyda Neen, Balmora, and a particular category of people.

Carelessly Crazy Caldera Communityarrow-up-right Adds a new shop, 2 new NPCs, 17 new quests to Caldera, and adds unique background, personality and dialogue to most of the NPCs of the town.

Choice and Consequence - Rogues of Pelagiadarrow-up-right This mod adds several new options and tweaks for dealing with the two rogues at Pelagiad's Halfway Tavern.

Choice and Consequence - Shady Orcs of Calderaarrow-up-right This mod adds several new options and tweaks for dealing with Bugrol gro-Bagul and Bashuk gra-Bat.

Choice and Consequence - Other Friend in Deedarrow-up-right This mod adds several new options and tweaks for the "A Friend in Deed" quest in Vivec.

Ashlanders Herdarrow-up-right Ashlanders Herd provides a solution to a dialogue inconsistency and spices up Ashlander camps by adding domesticated Guar and Shalk painted with tribal identifiers.

The Patchwork Airship - Fleshing out a vanilla questarrow-up-right Fleshes out the vanilla quest "The Patchwork Airship" by replacing the airship with a more fitting model, and giving it an interior you can explore.

Therana vs Treraynaarrow-up-right An alternative solution for the "A Bounty for Trerayna Dalen" quest: side with Trerayna instead of Therana.

Hiring Guards for the Redoran Stronghold - Honorable Solutionarrow-up-right Provides an honorable solution for hiring the Fighters' Guild for protecting the Redoran Stronghold - actually paying for their services instead of participating in a jailbreak.

Fort Moonmoth Fundraiser Dinnerarrow-up-right Makes the fundraiser dinner at Fort Moonmoth actually take place. Part of the May Modathon Month.

Immersive Neloth Rewardarrow-up-right Makes Neloth's reward for retrieving the Robe of the Drake's Pride more immersive. Also provides some additional tweaks for that quest. Part of the May Modathon Month.

The Frostmoth Smugglers - Properly Rewardedarrow-up-right Makes Captain Carius reward you properly for taking care of the smugglers, when he returns to Fort Frostmoth from Mortrag Glacier.

Redoran Founder's Helm Add-on - Honor the Ancestorsarrow-up-right A small add-on for the official Redoran quest "Founder's Helm." Now you have the opportunity to actually return the helm to the ancestral tomb it originally belonged to.

The Corpse and the Skooma Pipe Overhaularrow-up-right With this mod, seven new choices are added to the quest, and seven different outcomes based on the player's choice. (Not including the two choices that are already present in the game.)

Ashlanders Herdarrow-up-right Ashlanders Herd provides a solution to a dialogue inconsistency and spices up Ashlander camps by adding domesticated Guar and Shalk painted with tribal identifiers to denote ownership.

Of Bones and Barbarians An Ald Ruhn Blacksmitharrow-up-right A new Bonemold smith has opened shop in Aldrhun.

Forgotten Wastesarrow-up-right Some simple lore-friendly content added to the previously quite unused area of the ashlands southeast of Ghostgate.

Add-ons

Census and Excise Office Factionarrow-up-right by AliceL93arrow-up-right This mod gives you the opportunity to join the Census and Excise Office and do quests for them.

Even More Mysterious Killings in Vivecarrow-up-right The Mysterious Killings in Vivec quest now has a new reward and some more flavour for the murderer.

Temple Masterarrow-up-right This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.

  • On MO2 installation, check the following options in the installer:

AATL Official Modsarrow-up-right Main page for AATL-Based Mods by the AATL Team.

OAAB Brother Junipers Twin Lampsarrow-up-right Update of Brother Juniper's classic quest mod. Join the Twin Lamps and fight against slavery through ~20 new quests. Now with overhauled locations, bug fixes, and extra dialogue and quest choices.

A Conjurer's Callingarrow-up-right Follow a short questline to discover the nature of a recluse conjurer's mysterious research and gain magical rewards. Start by stumbling into in his lair on an island in the Azura's Coast region, north of the Grazelands.

A Hermits Requestarrow-up-right To the west of Seyda Neen, along the bitter coast, there lives a hermit by the name of Thexn Akaasul. It would seem that Thexn has a series of tasks for any adventurous soul willing to seek him out, though they deal mostly with the necessities of life rather than adventures of the grandiose sort.

Hircine's Questarrow-up-right Participate in the challenge of Hircine and hunt down his three aspects.

  • On MO2 installation, check the following options in the installer:

Join the Royal Guardsarrow-up-right Become a Royal Guard and do quests for them.

Imperial Knights Factionarrow-up-right Adds the Imperial Knights into the game, as a joinable faction.

The Talos Cult Conspiracyarrow-up-right Join the Talos Cult and embark on a conspiracy to kill the emperor.

Vvardenfell Brotherhoodarrow-up-right A mod that allows you to join the Dark Brotherhood on Vvardenfell, in a semi lore-friendly (it expands lore) and enticing story, that stays true to the vanilla vision.

  • On MO2 installation, check the following options in the installer:

What is something that can be perceivedarrow-up-right Adds Dark Brotherhood armor to the members of the faction in Vvardenfell.

Failed Incarnates Pilgrimagearrow-up-right Once you are a Clanfriend, speak to a Wise Woman to stat the pilgrimage.

Bounty Hunter Assignmentsarrow-up-right Roleplay as a bounty hunter, and kill dangerous criminals and beasts for gold, all around Vvardenfell.

Silent Islandarrow-up-right This is a horror themed mod, with pirates, Sixth House, and romance. Though this mod plays fairly different, where many tough enemies can be killed by the environment. You can play the mod running and avoiding enemies the entire way, or kill every single one of them.

The Rise of the Tribe Unmournedarrow-up-right by Caerisarrow-up-right Dagoth Ur has been defeated, but the continued presence of the Sixth House still poses a threat to Morrowind. A lieutenant of the Tribe Unmourned has come out of the shadows in a sinister plot to resurrect Dagoth Ur.

  • Files to install:

    • Crown Edition (Main Files)

  • On MO2 installation, check the following options in the installer:

After the Blightarrow-up-right by Caerisarrow-up-right The Sixth House have been defeated and Morrowind is saved. Yet, reports of a group of Ashlanders camped outside of Kogoruhn will lead the Nerevarine into a new story. Restore a fallen house, defeat a new enemy, and recover ancient artifacts.

  • Files to install:

    • Crown Edition (Main Files)

  • On MO2 installation, check the following options in the installer:

Camonna Tongarrow-up-right by Caerisarrow-up-right Begin a tale about the largest criminal organization in Morrowind, the Camonna Tong. Vye for power in all influences of society by working together with the likes of Orvas Dren, the Kingpin.

  • On MO2 installation, check the following options in the installer:

Of Justice and Innocencearrow-up-right In the small village of Dagon Fel there lives a woman by the name of Rinida Honwyer. She claims her poor, sweet innocent brother has been kidnapped by smugglers. This unfortunate outcome is a result of an unlikely series of events and her poor brother's own naivety. Now Rinida fears for her brothers life, sure that these smugglers mean nothing

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

Aspect of Azuraarrow-up-right by MelchiorDahrkarrow-up-right Adds a Daedric helm bearing the aspect of Azura which you can acquire through a new quest which starts at the Holamayan Monastery near the Shrine of Azura. Explore the hidden depths below the shrine to become the Champion of Azura!

Apothecary's Demisearrow-up-right Apothecary's Demise is a quest mod about choice, that starts in the quaint abode in the Ascadian Isles. Upon entering this nice Apothecary's Abode, you are greeted with a dead apothecary, and a note that reads: "Don't go in the cellar, under any circumstance!"

Astrologian's Guildarrow-up-right Join a fully playable guild and gain ranks to the top. Included are several dungeons, some new and others extensions of existing ones.

Frozen in Timearrow-up-right This quest will bring you back in time, to solve a mystery untouched for hundreds of years.

God of Wormsarrow-up-right Introduces five new quests to investigate the Order of the Black Worm's presence in Vvardenfell.

Love in the Time of Daedraarrow-up-right by HangHimHigherarrow-up-right An open ended quest mod about love, death, Daedra, vengeance, and whiney Bosmer conmen.

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

Hunting Big Tooth (A Quest for Magical Starter Weapons)arrow-up-right In this Mod you meet a Dunmer near Balmora who sends you on a Hunt for Big Tooth. Your reward is a magical starter Weapon of your choice.

Sixth House Informant - The Monastery of Ishdad Abarrow-up-right This mod adds a new quest featuring a medium sized sixth house base.

The Pearl Diversarrow-up-right Made for Summer Modjam 2022! Meet One-Eye and Beela Fire-Beard, two Argonian pearl divers with a mysterious connection.

Where Merchants Fleaarrow-up-right An orc you might recognize in Suran has had a stroke of bad luck. Bula gra-Muk purchased a pillow from some traveling khajiit. But the pillow came with more than just a fancy cover and she is looking more tired than usual...

Leap of Faitharrow-up-right A new merchant has come to Gnisis, selling potions of jump to would-be fast travelers. A pilgrim has gone missing. Are these two things as unrelated as they might seem? A small quest mod, suitable for low level characters.

Yul Marshee and the Visage of Mzundarrow-up-right Embark on a set of unique adventures by helping out Yul Marshee complete her collection of lost treasures and assist her in building a bizarre Dwemer contraption.

  • On MO2 installation, check the following options in the installer:

Dawnbreaker - The Lady of Lightarrow-up-right This mod adds in Dawnbreaker as well as a full quest with a unique and lore friendly story, new npcs, and a shrine to Meridia.

Goldbrand Reforged - The Quest for Eltonbrandarrow-up-right Brave the dangers of Vvardenfell in this lore-friendly quest mod to reforge Goldbrand into the mysterious Eltonbrand. Speak to Sirilonwe in the Vivec Mages Guild while carrying Goldbrand to begin the quest. Part of the 2023 Winter Modjam.

Your Own Ashlander Tribearrow-up-right Become the Ashkhan of your own Ashlander tribe and do quests for its members.

The Handarrow-up-right A short quest involving a strange gauntlet. Ask about rumors in Vivec to start.

Troubled Watersarrow-up-right Dive for secrets and uncover the mysteries of the Cliffracer's Roost in this short adventure.

The Search for the White Wavearrow-up-right A scientific expedition headed into the Sea of Ghosts has failed to report on their progress. An investigator from the Imperial Navy has been dispatched to locate the White Wave and is looking for a hand. Join his crew to unravel what happened to the White Wave in the frozen northern waters...

Prince of Fatearrow-up-right Seek out an old hermit and explore the sunken shrine of Hermaeus Mora, deep within the Sea of Ghosts

  • On MO2 installation, check the following options in the installer:

Caldera Priory and the Depths of Blood and Bonearrow-up-right Caldera Priory has been overrun by the Undead. Do you have the courage and the will to venture into the Depths of Blood and Bone and vanquish the ancient Evil that has taken hold of the lands above?

  • On MO2 installation, check the following options in the installer:

Galen's Quest for Trutharrow-up-right A hermit on an island east of Vivec. Befriend him and help him uncover the truth. Or not.

Hungering for Faitharrow-up-right Carnius Magius' cook is missing. Follow his steps to find him and reveal the reason behind his disappearance. Part of the 2025 Winter Modjam.

The Vanishing Ash-chirpsarrow-up-right Deep in the Grazelands, a Khajiit scholar has gone missing while studying the mysterious Ashlander culture. Rumors suggest she sought out a reclusive hermit for answers. Can you unravel the secrets she uncovered?

Something in the Water -- A Peryite Daedric Questarrow-up-right There must be something in the water... Everyone who drinks out of a certain well in Pelagiad ends up sick! Started as part of the 2023 Morrowind Summer Modjam, and then became so much more.

Radiant Quests of Morrowindarrow-up-right Radiant Quests adds simple repeatable tasks to Morrowind, in the form of a job noticeboard outside Ra'virr's in Balmora.

Red Wisdom - An Ashlander Prophecyarrow-up-right Embark on a mystical journey as you unravel the ancient prophecy of Red Wisdom. Join forces with wide-eyed Nirani to unlock the hidden truths that lie within the sacred burial sites of the tribes. Explore a new angle to Ashlander lore, confront wild beasts and Daedric interlopers, and piece together the puzzle which may shape the fate of Morrowind.

Visions - A Mysticism quest modarrow-up-right Those skilled in Mysticism (40+) may be granted visions while exploring the mainland. (Tamriel Rebuilt)

The Popular Plaguearrow-up-right A disease of an unusual nature has come to Pelagiad. Will you come to the aid of the townsfolk or let them dance until they drop?

Into the Abyssarrow-up-right Explore a new underground world far from Morrowinds shores.

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